Volume III: Society — Chapter 4: The 12 Guilds: Structure
"Joining a Guild is being born anew. You receive a name, a profession, a family. You receive a purpose." — Guild Charter, +1,500
Related sections: → see [Volume III, Ch.01, "System of Government"], → see [Volume II, Ch.08, "History of the Guilds"], → see [Volume III, Ch.03, "Economic System"]

Introduction
The twelve guilds are the heart of Xha'Ruun social organization. They are not trade unions or corporations: a guild is simultaneously a school, a family, a court, and a social network. This chapter describes the internal structure of the guilds — their principles, hierarchy, functions, and the member's life cycle.
4.1 Principles of the Guilds
| Principle | Description |
|---|---|
| Voluntariness | Entry is voluntary |
| Meritocracy | Advancement by ability |
| Mutual aid | The guild supports its members |
| Autonomy | Internal affairs without Council interference |
Voluntariness distinguishes the guilds from the state in the traditional sense: membership is not mandatory, but for most professions it is a practical necessity — the guild controls access to education, licenses, and resources.
4.2 The Guilds (in Detail)
| # | Guild | Members | HQ | Role |
|---|---|---|---|---|
| 1 | Scholars | 2.4 million | Khar-Vexar | Science + education |
| 2 | Engineers | 3.8 million | Ven-Khal | Technology + construction |
| 3 | Medics | 1.2 million | Khar-Vexar | Health |
| 4 | Agronomists | 5.6 million | Central Plain | Food |
| 5 | Builders | 2.1 million | Khar-Vexar | Infrastructure |
| 6 | Merchants | 4.2 million | Ven-Khal | Economy |
| 7 | Keepers | 0.8 million | Khar-Vexar | Archive + canon |
| 8 | Warriors | 0.6 million | Ven-Khal | Security |
| 9 | Artists | 0.9 million | Shan-En | Culture |
| 10 | Miners | 1.8 million | Irkhen | Extraction |
| 11 | Navigators | 1.1 million | Khar-Vexar | Transport |
| 12 | Scribes | 0.5 million | Khar-Vexar | Administration |
The largest guild — Agronomists (5.6 million); the smallest — Scribes (0.5 million). Size reflects the sector's scale, not political weight: the Keeper Guild (0.8 million) holds a constitutional function.
4.3 Internal Hierarchy
The guild hierarchy — "apprentice → journeyman → master":
| Level | Status | Rights |
|---|---|---|
| Apprentice | Beginner | Training, without vote |
| Journeyman | Certified | Work, attendance at meetings |
| Master | Highest | Teaching apprentices, voting |
| Elder | Lifelong | Guild leadership |
Advancement — by trial results and contribution (meritocracy), not by seniority.
4.4 Functions of a Guild
- Education — professional training through workshops and academies;
- Court — internal jurisdiction on professional matters;
- Social protection — support in illness, old age, adversity;
- Representation — delegating members to the Council of Unity;
- Standards — quality control and sector norms.
4.5 The Member's Life Cycle
- Entry — after a probationary period and oath;
- Name — the guild "gives a name" (professional identity);
- Career — training, trials, advancement;
- Departure — the guild "takes the name" and accompanies the member.
The guild accompanies a person from training to old age — hence the epigraph: "The guild is everything."
4.6 Guilds and the Council
Each guild delegates 2 members to the Guild Chamber of the Council of Unity (→ see [Volume III, Ch.02, "Council of Unity"]). Guilds' internal affairs are autonomous, but their charters cannot contradict the canon — controlled by the Keeper Guild.
Chapter Summary
- Four principles: voluntariness, meritocracy, mutual aid, autonomy.
- 12 guilds, ~25 million members, from 0.5 to 5.6 million.
- Hierarchy "apprentice → journeyman → master → elder".
- Five functions: education, court, social protection, representation, standards.
- The guild accompanies a member from entry to departure.
- Guild autonomy is limited by the canon (Keeper control).
Membership of about 25 million does not encompass the whole civilization. Independent workshops and services operate outside the guilds; family, neighbourhood and friendship are not reducible to professional affiliation. Voluntary entry does not remove practical barriers to training and licensing.